Play
Three games
Short games that go with the course. Each one belongs to a theme and is offered at the end of it, but you can play them any time, in any order. They take a few minutes and end with a review of what you decided, and why.
- Learning outcomes Fog Patrol Learning outcomes drift towards the course description. Sink the vague ones before they get in, and let the clear ones through. About 5 minutes Play →
-
Constructive alignment
Verb Rush
Save each learning outcome by giving it an activity where students practise it and an assessment where they show it.
About 5 minutes Play →
In the course: it closes the learning design, after step 08 →
-
The whole course
Course Captain
Steer a course through a semester. Every decision pulls on something else, and some come back weeks later.
About 10 minutes Play →
In the course: it closes the course, after Change One, Change All →
Before you play
- The games work on a phone, a tablet or a computer. On a phone, hold it upright.
- Too fast? Fog Patrol and Verb Rush have a Slower switch, on the cover and in the bar at the top.
- Esc, or the pause button, pauses a game.
- Each game ends with a review of what you decided and why. It is worth reading.
- Sound starts with your first click; the speaker button turns it off.

